Pokémon Go’s success has caused a wave of different AR exploration video games, like Jurassic World: Alive or Harry Potter: Wizards Unite. But none of these have discovered wherever near Pokémon Go’s success.
Until a wild Dragon Quest Walk appeared.
The location-based AR game from Square Enix has loved what cellular intelligence agency Sensor Tower is asking the second-highest grossing launch month for any exploration game, solely trailing Pokémon Go. It’s acquired 1.7 million downloads on iOS and Google Play, and it’s introduced in an estimated $86 million since its September eight debut.
“Globally, Pokémon Go grossed $118 million in its first 30 days, with Dragon Quest Walk coming in second with its $86 million. Let’s Hunt Monsters had the third-highest grossing launch month, drawing in $23 million in its first 30 days,” Sensor Tower’s Katie Williams mentioned over e mail.
Right now, Dragon Quest Walk is simply obtainable in Japan. Dragon Quest is a Japanese role-playing game franchise from writer Square Enix. It’s at all times had an enormous following in Japan, however its gross sales have lengthy been softer within the West. Walk adapts it for AR, the place you discover monsters from the sequence like slimes and struggle them.
Dragon Quest Walk introduced in 73% of what Pokémon Go earned in its first month, however Sensor Tower says its analysis exhibits it’s bringing in additional per participant than Niantic’s game did: $51 per participant for Dragon Quest Walk to $12 for Pokémon Go.
In its launch month in Japan, Sensor Tower estimates it introduced in 89 occasions greater than Harry Potter: Wizards Unite … and it beat Harry Potter’s international first-month income of $12 million, too.
The huge query is: Is Square Enix leaving tens of millions on the desk by not bringing Dragon Quest Walk to the West? I’d take pleasure in slaying some slimes after I stroll my youngsters to and from college.